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visitors
since 09/05/1996
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When purchasing a new Emax each unit was suppose to come with a Standard
Diskette Catalog. This included a set of 10 banks and a small booklet
to give insight into how each bank was created and tips for using
your Emax.
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Front
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Back
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Table of Contents
Greetings to New Emax Owners
Appendix A: Supermode Applications
Appendix B: Invasion of the Memory Eaters
Appendix C: Instrument Attacks
Appendix D: Glossary of Terms
Credits
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Greetings Proud Emax
Owner!
Now that you've listened to all ten sound disks,
you probably have a few questions about them. This booklet will
help describe what you're hearing, how the sounds were created
and hopefully provide some tips for taking advantage of the
full spectrum of Emax's capabilities.
We strongly advise you to make a back up copy
of each disk immediately; in case you want to save a change
to some aspect of a sound, you'll have a copy of the original
version! (See Owner's Manual for instructions on Formatting
and Copying Disks.)
You may have noticed that most disks boot up
on their highest preset. That is, when a disk is inserted into
the drive of a powered up Emax, the preset selected to be first
heard (and seen on the display screen) is the highest numbered
preset, usually the same as Preset 00).
This indicates the total number of existing
presets, so you don't miss any! Should you wish to boot on another
preset, merely re-save the sounds to disk while in the preset
you want to boot on. Those numbered in the 90's are special
versions of pre-existing presets and are used specifically for
sequences.
The Emax sequencer provides an instant demonstration
of each disks sounds in a multi-timbral, musical context. In
other words, the sequencer can play any or all presets (up to
16, one per track) simultaneously, a manually impossible feat
in real time! At least one sequence is included on each of the
first ten Emax disks. Press Play in the Sequence module to hear
the first one, or press Select and use the data fader to choose
other sequences.
If you're wondering why every disk has a sequence
called SupermodeMap that doesn't make any sound, don't worry,
it's not supposed to!
SupermodeMap allows the sequencer to access
multiple presets through MIDI, and will exist on all future
disks, even those without sequences. For a detailed description
of SupermodeMap applications, see Appendix A at the end of this
booklet.
In this booklet each disk is described individually,
including its contents, source and a list of each preset (or
groups of similar presets) on the disk and how it was created.
Many of these parameters may be useful to you as you develop
your own samples and presets. Also included are the sound and
sequence credits and a glossary of standard terms used throughout
this text. Answers to any questions not addressed in this booklet
can be found in your Emax Owner's Manual.
Meanwhile, HAPPY SAMPLING!!!
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Grand Piano #2
24 Presets 1 Sequence
1,278 bytes remaining
Contents: Nine samples of Yamaha C-3
grand piano covering eighty-eight keys. Close and distance-miked
channels were digitally combined on Emax.
Source: Digitally recorded at Tempo Recording
Studio in L.A., and processed and looped on the Emax.
Presets #00&24: Are basic versions
of an eighty-eight key Yamaha C-3 Grand Piano. The lowest note
is panned furthest left, with each note moving more to the right,
with the highest note panned furthest right.
Presets #01-12: Are low, high and eighty-eight
key ranges of four different piano versions. All contains the
same original samples and loops, but are filtered and enveloped
differently, with different tracking, velocity to attack, level
and filter cut-off assignments.
Preset #13: Employs a curve of 08 instead
of the standard 07, for a different feel.
Presets #14-23: Are special, processed
versions of the standard pianos. #14 is the standard piano in
#00 with longer release times. #15 and
#16 are low and high ranges of chorused piano, with slightly
longer sustains. #17 layers octave samples on each key and uses
Dual Mode to preserve eight voice polyphony. (Preset Definition
#04) #18 is a four voice version of #17, with the primary voice
panned slightly left, the secondary slightly right and delayed
by 02. #19 creates an artifact of the G5 sample by stretching
it down to C1, doubling itself on each key and panning one sample
left, the other right. Other Filter, VCA and LFO processing
is also added for effect. #20 is an octaved version of #19.
#21 is an eight-voice, slow-attack version of the basic piano,
creating an almost bowed sound. #22 is a four voice octaved
version of #21. #23 is a Just tuning for the key of C. This
alternate tuning allows every interval within the octave to
be perfectly expressable as a fraction, thereby perfectly in
tune, unlike standard even-tempered tuning. Try it!
Credits: Recording:
Tempo Recording Sampling: Janls Chaffin Processing
and Presets: Janis Chaffln, Kevin Monahan, Justin Mayer and
Gerry Bassermann Just Intonation Tuning Tips: Roger Sheehan,
Gary Hull and Bob Beede Sequence: Gerry Bassermann
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Arco Strings
24 Presets 1 Sequence
119 Bytes Remaining
Contents: 10 samples of
bowed strings and 1 modified sample used for Artifacts presets.
Source: Recorded on F-1
digital recorder.
Presets #00 & 25: Are
copies of the boot preset. This preset has the string section
narrowly spread across
the stereo field.
Presets #01-02: Are respectively,
a wider stereo (the sound extends from hard left to hard right)
and a mono version of preset #00.
Presets #03-05: Employ the LFO (Presets
#03 & 05) and KEYBOARD VELOCITY (Preset #04) to control
stereo panning effects.
Presets #06-09: Use ANALOG PROCESSING
as well as doubled voices to create synthetic strings.
Presets #10-12: Are all really crazy
sounding arpeggios that use E-mu's own "CRUZ CONTROL".
With this feature you can add notes to an an arpeggio without
losing time, ie. the down beat will always fall in the same
place. (See manual under PRESET DEFINITION #6.)
Presets #13-15: Have a static high pitched
drone note layered over the lower two octaves of the string
preset. This dramatic effect was created by assigning the three
highest string voices (with original pitches of G (#13), E (#14)
and C (#15)) to the lower two octaves of the keyboard, then
these drone voices were switched into NON-TRANSPOSE MODE (ANALOG
PROCESSING #21) to allow them to drone at their original pitch
as you play other notes in the key.
Presets #16-18: Utilize VELOCITY SWITCH
(PRESET DEFINITION #5) to alternately trigger two voices simply
by playing soft or hard. This parameter can be fine tuned with
the VELOCITY CURVE function. (MASTER #3)
Presets #19-24: Are based on a single
voice. (as in "One Sample!", Preset #24). In these
Rock Kit presets the voice is placed on key G5 then transposed
26 up to C6 and down to C1. The effect is startling, and while
it loses all resemblance to a string sound, it gains an interesting
set of harmonics to base synthesizer presets on.
Preset #99: Is assigned to the "La
Primavera" sequence.
Credits: Sampling: Janis Chaffin,
Processing: Janis Chaffin & Dan Borba, Presets: Dan
Borba, Sequences: Gerry Bassermann.
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Rock Kit
26 Presets, 2 Sequence
104,432 Bytes Remaining
Contents: Rockman Strat electric guitar,
SP-12 percussion, Funk/Rock bass guitar.
Source: All instruments were directly
sampled from the E-II and cross-fade looped on the Emax.
Preset #00 (& 26): Is the unadulterated
version, without stereo panning, or various other treatments-
an instrumental building block, so to speak!
Preset #01: Starts with the lowest note
on the keyboard and pans the Strat from far left gradually to
far
right on top, enhancing spatial placement. Be sure to set up
the audio for your Emax in stereo or this effect, like most
others, will be completely lost.
Preset #02: Has two identical samples
layered on the same key. The primary voice is panned hard left,
the secondary voice is panned hard right, and has a delay of
01 for increased presence. You may notice that if you
play more than 4 notes at once, the first notes played disappear.
This is called "ripping off", and occurs after 4 rather
than 8 notes because two voices are layered on each channel.
Normally Dual Mode will allow 8 voice polyphony, but you'll
have a loss of most of the analog functions for the second voice.
(see Preset Definition #4)
Preset #03: Uses the same idea as #02,
except the voices are gradually panned left to right like #01.
Preset #04: Is also the same idea as
#02- a popular preset! - but doesn't delay the secondary voice
so the sound comes at you from both sides at once!
Preset #05: Like #03, has both voices
gradually panned left to right, yet without the delay on the
secondary voice.
Preset #06: Has the fundamental pitch
doubled with one an octave higher and placed in Dual Mode, so
8 voice polyphony is preserved! Voila! Instant electric 12-string!
Preset #07: Is just like EchoStrat, except
each key contain two notes an octave apart.
Presets #08 & 09: Are filtered treatments
of #02. Preset #f0: Is an arpeggiated version of Echosphere.
Preset #11: Contains a spunky funk/rock
bass on the lowest two octaves, with the rest of the keyboard
covered with Strat. The voices are panned left to right.
Preset #12: Is laid out like #11, but
with identical samples doubled on each key, one hard left, one
hard right for an amazingly full sound.
Preset #13: Is the same as #12, but shorter!
Preset #14: Is like #12 with arpeggiated
bass to use with unarpeggiated Strat.
Preset #15: They are indeed BIG!
Preset #16: Contains the Big Drums, all
at their original pitch, yet changing pitch when played harder
or softer.
Presets #17 and #18: Are proof that the
big get bigger-especially if doubled on
each key!
Preset #19: Is the same as #17, panned
like #12.
Preset #20: Contain Big Drum percussion
on the bottom, guitar on the top of the keyboard.
Preset #21: The same but doubled.
Preset #22: Has percussion on bottom,
funk /rock bass on top.
Preset #23: Is the same but with velocity
to pitch on the percussion.
Preset #24: Is the same as #22, but doubled.
Preset #25: Is the same as #24, and panned.
Preset #98 & 99: Are used only for
sequences.
Credits: Sampling/Processing/Presets:
Janis Chaffin. Looping: Kevin Monahan Sequence: Gerry
Bassermann.
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Rock Organ
14 Presets - 1 Sequence
3493 Bytes Remaining
Contents: Hammond Organ, Pizzicato Bass.
Source: The organ samples were taken
from an actual Hammond with Leslie, and cross-fade looped on
the Emax. The pizzicato bass samples were taken from a computer-processed
F-1 tape of orchestral solo strings, then cross-fade looped
on the Emax.
Presets: All presets of Hammond pan back
and forth to enhance the Leslie speaker effect.
Presets #00 & 14: Are the unprocessed
versions of this ever-popular organ.
Preset #01: Is a slower modulating version
of Hammond with Leslie.
Presets #02 and 03: Are faster Leslie
versions of Preset #00 with the latter chorused.
Preset #04: Is a doubled and chorused
version of Preset #00.
Preset #05: Layers two octaves on each
key . Since Dual Mode is used, 8-voice polyphony is retained.
Preset #06: Provides three octaves of
plucky upright bass.
Preset #07: Contains two octaves of pizzicato
bass and three of Hammond organ.
Preset #08: is split the same as #07,
but doubled with a treated version of the Hammond in the bottom
octave.
Layered with itself in the second octave and positionally crossfaded
into the Hammond. Zatzabass?!
Preset #09: Is identical to #08, except
the Hammond is shortened with two octaves layered on each key.
Preset #10: Contains arpeggiated bass
in the lower two octaves, with unarpeggiated Hammond in the
top 3.
Presets #11 and #12: Are filtered versions
of #02.
Preset #13: Has velocity assigned to
the filter so the sound becomes brighter as the key is played
harder.
Credits: Sampling and digital processing:
Kevin Monahan Presets: Janis Chaffin Sequence: Doug
Morton
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Big Brass / Cymbal Crash
15 Presets 1 Sequences
5774 Bytes Remaining
Contents: 5 samples of Section Brass,
1 sample Cymbal Crash, 1 sample Timpani.
Source: Recorded on F-1 digital recorder.
Presets #00 & 15: Are copies of the
boot preset. These presets have the brass section narrowly spread
across the stereo field.
Presets #01 & 02: Are respectively,
a wider stereo (the sound pans from hard left to hard right)
and a mono version preset #00.
Presets #03-06: Employ ENVELOPING (ANALOG
PROCESSING #12) to shape the sound. Presets
5 & 6
use KEYBOARD VELOCITY (ANALOG PROC. #18) to control the attack
rate of the AMP and FILTER envelope.
Presets #07 & 08: Have the brass
layered in octaves. While Preset 07 has only 4 note polyphony
(due to the PRIMARY and SECONDARY voices being layered), Preset
08 uses DUAL VOICE MODE to preserve 8 note polyphony, at the
cost of some of the analog parameters of one of each voice pairs.
Presets #09 & 10: Are affected beyond
recognition with the use of the ANALOG PROCESSING module. This
really shows off the synthesis power of Emax.
Presets #11 & 12: Are used with the
sequences.
Presets #13: No, I'm not superstitious.
Presets #14: Contain both the Crash Cymbal
used in the earlier Brass presets, as well as Timpani.
Credits: Sampling: Janis Chaffin,
Processing: Janis Chaffin, Presets: Dan Borba,
Sequences: Gerry Bassermann.
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* French Horn (Section)
11 Presets 2 Sequences
48,775 bytes remaining
Contents: Section french horns, piatti
(orchestral crash and timpani.
Source: These are digital recordings
of a french horn section. All loops are cross-faded.
Preset #00 & 11: Contain four and
one half octaves of orchestral section french horns.
Preset #01: Gradually pans left to right,
from the lowest note to the highest.
Preset #02: Layers two octaves on one
key in Dual Mode, keeping 8 voice polyphony.
Preset #03: Uses Emax's one touch chorus
function.
Preset #04: Layers two identical voices
on one key, panning one left, one right for sonic depth.
Preset #05: Is identical to #04 except
the secondary voice uses a delay of 01.
Presets #06 & 07: Allow attack velocity
to determine the sounds' loudness and brightness.
Preset #08 & 09: Are long and short
versions of the basic envelops set in #00.
Preset #10: Contains a slightly processed
synth horn sound.
Credits: Processing and Presets: Janis
Chaffin. Sequences: Gerry Bassermann
* This disk is included
with standard, non-SE Emax Production Sets only, but can be
ordered from the Library separately.
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Mixed Chorus/Synth String
17 Presets 2 Sequences
13,073 Bytes Remaining
Contents: Female voices, male voices,
synth strings, and special "ghost" appearances.
Source: These samples were taken from
a digital recording of a female choir. The synth strings were
sampled directly from the Emulator II. All samples were cross-fade
looped on the Emax.
Preset #00 (& 17): Contains three
octaves of female choral voices singing "ah"s in unison.
The second and third octaves are repeated in the fourth and
fifth octaves to cover the entire keyboard with voices.
Preset #01: Is a slower version of #00.
The attacks are lengthened to 12 and velocity is assigned to
attack as well for a more subtle swell of sound.
Preset #02: Contains two samples on each
key of a male voice mixed with strings, one panned left, one
panned right on the bottom two octaves. The female voices fill
the top three octaves for a complete keyboard of mixed voices.
Preset #03: Has only one octave of male
voices and four of females.
Preset #04: Assigns velocity to attacks
of the mixed voices, so that playing the key more quickly results
in a faster attack.
Preset #05: Transposes the bottom female
voice down two and a half octaves for an eerie growl.
Preset #06: A slower version of #05.
Presets #07 & 08: Contain three octaves
of female voices doubled with voices an octave higher, and two
octaves of double-octaved synth strings.
Presets #09 & 10: Add synth strings
to the top octave of female voices, like #07 and 08, except
without double octaves.
Preset #11: Is a single string sample
from the fifth octave transposed down to the bottom octave for
an
unusual effect. An artifact at work!
Presets #12-15: Are single and double
octave processed versions of #11.
Preset #16: Contains the stereo male
voices on the bottom two octaves and a haunting blend of strings
and male voices in the middle two octaves, with strings on top.
LFO pan is assigned to all voices and all have long VCA release
times.
Credits: Processing and presets: Janis
Chaffin Sequences: Gerry Bassermann
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Kyodai Synth Collage
18 Presets 2 Sequence
914 Bytes Remaining
Contents: 8 samples of MIDI'd analog
synth, digital synth and Emulator II, 1 sample of Prophet 5
bass patch,
bass drum, 2 snares, tom tom, hi-hat, electro-clap.
Source: Kevin Monahan, Herb Jimmerson
& Richard Burmer created the Multi-Synth monster, Dan Borba
supplied the bass sample, the drums came from the SP-12 library.
Presets #00 & 18: Are copies of the
boot preset. This preset has the Multi-Synth preset with the
P5 bass
layered over the lower two octaves of the keyboard.
Presets #07 - 03; Are respectively the Multi-Synth
(without bass) and two stereo variations of it.
Presets #04 & 05: Utilize enveloping
to transform the Multi-Synth into a "Celestial Wash of
Synth and Strings". The KEYBOARD VELOCITY is being used
to control AMP ATTACK RATE, as well as, the FILTER Fc (Brightness).
Preset #06: Have the sustain portion
of the Multi-Synth preset enveloped out, leaving only the digital
piano sort of sound to be plunked on.
Presets #07-11: Have variations of the
Bass Synth covering the top two octaves of the keyboard (-2
semitones), with the drum kit covering the lower three octaves.
Preset #10 uses the ARPEGGIATOR. Preset
#11 has the Multi-Synth layered with the Bass Synth with one
more trick used. SOLO MODE (ANALOG PROCESSING #21) is switched
on, so playing staccato you'll hear the Multi-Synth on every
key depression. But if you play legato the Synth will be heard
only on the first depression of the passage.
Presets #12 - 16: Show off Emax' stereo
capabilities with combinations and layerings of the drum kit
being flanged, echoed, VELOCITY PITCH SHIFTED and panned around.
Note that Preset 16 is set up to receive sequences from the
SP-12 via MIDI. All that is required is to connect the MIDI
"out "of the SP-12 to the MIDI "in" of Emax
and sequence away. If you don't own the SP-12, but own another
MIDI percussion unit you can create your own template by reassigning
the Emax voices to keys that coincide with the play keys on
your percussion unit.
Preset #17: Is a long release version
of the Multi-Synth preset.
Credits: Sampling: Borba, Burmer,
Jimmerson & Monahan, Processing: Borba, Chaffin &
Monahan, Presets: Borba & Monahan, Sequences;
Gerry Bassermann.
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* Rock Guitar - Lead/Rhythm
15 Presets 2 Sequences
35,188 bytes remaining
Contents: Electric guitar chords, mutes,
lead and heavily processed percussion.
Source: F-1 samples of a strat guitar,
recorded through a Mesa Boogie amp and directly sampled SP-12
percussion. All guitar samples were cross-fade looped on the
Emax.
Note: The first lead sample is actually
a lead and a higher harmonic spliced together on the Emax. The
attack is that of a lead, then the sustain eventually turns
into an overtone.
Preset #00: Contains 1 octave of guitar
mutes, 1 1/2 octaves of power chords and 2 1/2 octaves of lead
notes.
Preset #01: Is a different arrangement
of Preset #00.
Preset #02: Has all the drums necessary
for a rock kit.
Presets #03-05: All contain mutes, chords,
lead notes and drums; in mono (#03), panned left to right (#04),
doubled with one note panned left, one panned right for a gigantic
sound (#05).
Preset #06: The same kit as #05 with
panning from left to right as key is held.
Preset #07: Preset 00 with notes an octave
above layered on each key. BIG!!!
Preset #08: Doubles each guitar note
with one an octave higher. The low note is panned right, the
high note panned left for spatial breadth.
Preset #09: Has two identical notes assigned
to each key. One note has the LFO to Pitch Control Enable disengaged,
so that moving the pitch wheel won't effect its pitch. The pitch
of the second voice can still be changed with the wheel resulting
in Harmony Bending. The maximum interval
of this bend is t3 semi-tones.
Preset #10: Sounds all wet, like an underwater
concert... but is actually just a processed version of #00.
Preset #11: Uses the sounds from #00
and layers notes either a fourth or fifth (depending on keyboard
location) above , on each key, for harmonies.
Presets #12 &13: Are stereo versions
of the drum kit. #12 is divided into 3 keys of the same note,
and panned stereophonically left, right and center. The toms
are split into individual samples and from top to bottom, panned
right to left.
Preset #14: Allows the user to download
sequences from the SP-12 or any other drum machine, with sounds
in the proper location for drum programming.
Credits: Sampling and Processing: Kevin
Monahan, Janis Chaffin Presets: Janis Chaffin, Dan Borba
Sequences: Gerry Bassermann
* This disk included with regular, non-SE Emax
Productions Sets only, but can be ordered separately from the
library.
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Marimbas/Vibes
19 Presets 1 Sequence
9,386 bytes remaining
Contents: Marimbas and vibraphones all
recorded with medium hard mallets.
Source: Factory digital recording. Loops
were created by the Emax.
Presets #00 & 19: Contain an entire
keyboard of hard-struck marimbas. These samples are unlooped,
and decay naturally.
Preset #01: Contains an entire keyboard
of hard-struck vibraphones. These are looped after they
naturally resolve into a sine wave.
Presets #02 & 03: Are stereo versions
of #00 and #01 respectively.
Preset # 04: Contains the marimbas from
#00, but with a shorter sustain, for reduced room ambience.
Preset #05: Contains the vibes from #01,
but with added vibrato and tremolo, characteristic of one playing
style.
Preset #06 & 07: Contain the #00
marimbas with octaves (06) and fifths (07) layered on each key
for a very full sound!
Presets #08 - 10: Are arpeggiated versions
of marimbas and vibes. #09 &10 use the two harmonies available
on the arpeggiator (Software version 3.0.). The first harmony
is a perfect fifth, the second is an octave.
Presets #11 - 13: Are combinations of
vibes and marimbas, with slowed attack rates for the marimbas
(11) and delayed marimba attacks (12).
Presets #14-18: Are processed combinations
of marimbas and vibes. #17 & 18 use the ability of the Analog
Processing module to simulate digital sound splices without
losing sample memory or permanently altering the original voices.
To start this process, first the two samples to be "fake
spliced" are layered on the keyboard using Copy Voice in
Preset Definition. Then the sample that will be the second part
of the splice is delayed using Delay in Analog Processing #11.
Finally when the decay of the first sample and the attack of
the second sample are set there will be a smooth fade between
the two samples.
Credits: Sampling/Processing/Presets:
Janis Chaffin and Kevin Monahan Looping: Janis Chaffin
Sequence: Gerry Bassermann.
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* SE Development Disk
99 Presets
29,393 Bytes Remaining
Contents: This is the first of three
Emax SE disks, and the only one containing the full palate of
SE spectrums. Within the Digital Module under Digital Effects
#6 are 95 spectrums created at the factory to represent basic
waveshapes such as sine, square, sawtooth, etc., as well as
basic instrument groups. To allow the owner to listen to each
of these spectrums, presets #01-95 represent spectrums 1-95
respectively. Each sound contained in these presets are tuned
to the default pitch of C3, with a loop length of 106 samples
at the fourth sample. The exceptions are the bass at C1 (#52)
and the piano at G1 (#58). Since the purpose of these 95 presets
is mostly to identify the sounds of the factory spectrums saved
to disk, there is no additional digital or analog processing,
and the sounds extend from C1 to G3, only. Preset #00 provides
31 sampled instrument attacks all digitally pitch-shifted (Digital
Effects #4) to C. These may be digitally spliced (Digital Processing
#6) or combined (Digital Processing #7) with any spectrum sound
created with SE software (or any other sound, for that matter)
to enhance its attack. (Examples are provided on the disk titled
Spectrum Synthesis Sounds.) Preset 98 has several samples of
varying lengths of silence assigned up the keyboard enabling
you to create an entire preset of Spectrum-generated
sounds from the software and attacks provided.
Source: The instrument attacks are from
F-1 digital factory source tapes , and all spectrums were created
with Emax SE Spectrum Synthesis- software contained within this
disk.
Preset #00: Contains thirty-one sampled
instrument attacks tuned to the nearest C in their respective
natural
pitch ranges. A list identifying individual attacks is provided
in the appendix of the SE Diskette Booklet.
Presets #01-10: Represent basic wavetables,
including various pulse waves and their inverses.
Presets #11-20: Are identical to #01-10,
except partials 13-24 mirror partials 1-12 to facilitate octaving
and chorusing by slightly detuning the top 12 partials from
the bottom twelve.
Presets #21-39: Represent various woodwind-like
spectrums.
Presets #40-51: Contain basic brass-like
spectrums.
Presets #52-57: Represent string-like
spectrums.
Presets #58-69: Comprise piano, tine
and generic organ sounds.
Presets #70-92: Contain spectrums of
specific pipe organ stops as indicated.
Presets #93 -95: Are randomly drawn spectrums.
Presets #96-98: Contains five silent
samples assigned over entire keyboard to use as Spectrum development
presets. Preset #96 has .2 second silent samples on C2, C3,
C4, C5 and C6. #97 contains .4 second silent samples with identical
assignments as #96. Preset #98 contains a .2 second silent sample
on C2, a .4 second silent sample on C3, .6 on C4, .8 on C5 and
a one second silent sample on C6.
Preset #99: Is left blank as a scratch
pad for preset copying, voice re-assignments, etc.
Credits: Spectrums, Attacks, Processing
& Presets By: Janis Chaffin (with help from Michael Marans.)
Thanks to Tony Dean for software and to Michael Marans for the
entire SE package concept!
* This disk is available only with the Emax
SE Production Set.
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* Spectrum Synthesis
Sound Disk
49 Presets
61,308 Bytes Remaining
Contents: All presets contain sounds
created by Emax SE Spectrum Interpolation Digital Synthesis
software. Some have been digitally spliced or combined with
the instrument attacks provided on the SE Spectrum disk, and
most have been doubled, chorused, truncated and looped. Some
presets have been created by truncating and looping parts of
more complex spectrums in other presets, such as presets #10,
#26 and #28 from preset #24. All presets employ Digital Pitch
Shifting (Digital #9-4) to transpose samples
up, and most extend the range of the keyboard. Typically, both
four and eight voice versions are provided. Two examples of
Preset Stack Mode have also been provided.
Source: The instrument attacks are from
F-1 digital factory source tapes, and all sounds were created
from Emax SE Spectrum Synthesis software.
Presets #00-29: Are all various examples
of SE Spectrum sounds created by drawing or editing and copying
individual spectrums to one or more of 24 time slices and synthesizing.
Presets #30-40: Contain four and eight
voice versions of SE sounds digitally combined with instrument
attacks. #30 combines the calliope attack with an Emax SE sound.
#32 reloops the sound in #30 closer to the attack to create
a more static, versatile sound. Preset #34 combines a piano
attack with piano-like spectrum #58 on the development disk.
#36 combines the DX-7 tine attack with an SE sound, and #38
combines the attack of a nylon string guitar with an SE sound.
Preset #41: Represents an example of
Preset Stack Mode (Preset Definition #0). Preset #41 links presets
#42, 43 and 44 with it so if a note in #41 is played the samples
assigned to that key in all presets will be played. Since each
key in this example contains two voices and there are four presets
stacked, only one note in preset #41 should
be played at a time to retain eight voice polyphony.
Preset #45: Represents a second example
of Preset Stack Mode, with each preset fading in, one after
the other. Only one note at a time should be played in preset
#45, and the key should be held until all events have occurred.
Preset #49: Uses Dual Mode to enhance
two separate SE spectrums by doubling them on each key, while
maintaining eight voice polyphony. Dual Mode may also be used
to layer an instrument attack with an SE spectrum.
Credits: Synthesis and Design: Janis
Chaffin (with help from Riley Smith & Michael Marans)
Processing & Presets: Janis Chaffin
(Also, many thanks to Mr. Signal for his
infinite patience!!!)
* This disk is part of the Emax SE Production
Set only and is not included in the regular version of the Emax
Production Set. However, it can be ordered separately from the
sound library.
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* Transform Multiplication Sound
Disk
39 Presets
90,684 Bytes Remaining
Contents: This disk contains
sounds originally sampled from F-1 tape and processed with
Emax SE Transform Multiplication software. These examples
are but a few of the nearly infinite possibilities available
for processing. By altering the length, order or choice of
either or both sounds being transform-multiplied, an entirely
new sound will result. Because of the intensity of the math
involved, this is never a short process, but the results will
be unlike anything else anywhere!
Source: All sounds were originally
sampled from F-1 tape and modified by Emax SE Transform Multiplication
software. Most sounds have been looped, doubled and panned
and the attacks of some sounds have been truncated. Eight
voice Dual Mode versions of most sounds are included (but
not described).
Preset #00: Contains a
bell Transform-Multiplied with itself, and pitch-shifted (Digital
#9-4) to cover the entire keyboard.
Preset #01: Is an eight
voice polyphonic Dual Mode version of #00.
Preset #02: Is identical
to #01, except the VCA attacks rates have been slowed for
effect.
Presets #03 & 04:
Contains a shaker transform-multiplied with a bell from C1
to G#3. A second version of the bell sound in #00 is looped
to simulate a repeating echo and covers the rest of the keyboard.
#04 is an eight voice Dual Mode version of #03.
Presets #05 & 06:
Are four and eight voice versions of a percussive sound transform-multiplied
with a combo synth sample. By digital pitch-shifting several
times, the sound has been assigned over the entire keyboard.
Preset #07: Transform-multiplies
a vocal "ahhh" sound with a vocal "quack"
sound.
Preset #08: Is the result
of transform-multiplying a gamelan gong with a rubbed wine
glass.
Preset #10: Transform-multiplies
an orchestra hit with a metal glang.
Preset #11: Layers samples
from #10 and #08.
Preset #13: Digitally
multiplies a combo synth sound with a metal glang.
Preset #15: Multiplies
a bike bell and a bike horn.
Preset #17: Multiplies
"Hell's Bells" with a violin.
Preset #19: Is the result
of a transform-multiplication between nylon string guitar
and vocal "ahh" sample.
Preset #21: Guitar is
transform-multiplied with violin.
Preset #22: Truncates
the samples in #21 for snappier attacks.
Preset #23: Transform-multiplies
a sample of a stratocaster guitar with
itself.
Preset #25: Reloops a
single sample from #23 for a whacky sound.
Preset #27: Is another
electric guitar transform-multiplied with itself.
Preset #30: Digitally
combines (Digital #7) the strat guitar attack from disk #1
with a Hammond organ transform-multiplied with itself.
Preset #32: Is a layering
of the sounds from #30 and #08.
Preset #33: Is a calliope
transform-multiplied with a slap bass.
Preset #35: Is a tambourine
transform-multiplied with a snare sample.
Preset #36: Contains samples
of an autoharp transform -multiplied with a steel string guitar.
Credits: Transform Multiplication:
Janis Chaffin, Riley Smith, Bob O'Neal & Dan Borba
Processing & Presets: Janis Chaffin
Thanks to Donna Murray for
software!
* This
disk is part of the Emax SE Production Set only and is not
included in the regular version of the Emax Production Set.
However, it can be ordered separately from the sound library.
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APPENDIX A
INSTANT GRATIFICATION SUPERMODE
APPLICATIONS
To access multiple presets through MIDI:
- Turn Supermode on (Setup #6)
- Select SupermodeMap (Sequence 00)
- Press Setup #2 (Track Preset)
- In this Supermode map the track numbers correspond
to the MIDI channel numbers, so you can assign proper preset
to desired tracks (ie. MIDI Channels) of the sequencer.
To download sequences into
Emax through MIDI:
- Copy SupermodeMap with proper track/preset
assignments (see above) to another sequence location (01-149)
(Manage #5).
- Turn on Auto Extend (Setup #3)
- Turn MIDI Start/Stop on for current preset
(Preset Definition #7).
- Choose MIDI clock (Manage #2).
- Press 'PLAY' on source sequencer.
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Appendix B
Invasion of the Memory Eaters
The following list will describe briefly how
the Emax memory is allocated to its various functions.
Sample & Sequence memory are shared, so
the more sample memory used (and sampling does use the bulk
of the memory), the less sequence time will be available and
vice versa.
Sampling: Memory used for each sample
can be found in the Truncation window of the Digital Processing
Module. The total number of bytes used can be calculated by
subtracting the number of start bytes from the end bytes. It
should also be noted that each sample uses 32 bytes of preset
memory.
Sequencing: Uses 39 bytes/sequence by
default and 6 bytes/note played while controllers use 3 bytes/change
in controller status. This means that if you're using a footswitch
there will be 6 bytes used every time you push/release the switch.
If you're using the wheels or the pedal the memory will be used
at a much faster rate, because the sequencer sees each minute
movement of the controller as a change in status. An average
number of bytes used for a quick pitch bend is about 342. So
watch those pitch bends if you have very little memory remaining.
Preset: Each preset uses 144 bytes by
default and 32 bytes/voice. As an example,
if you had a preset with 5 Primary voices (one for each octave)
the number of bytes consumed would be 304 [144+(32 X 5) = 304]
bytes. Now, if you were to copy these samples as Secondary voices
you would have 10 voices in the preset, and would use 464 bytes
[144+ (32 X 10) = 464].
Memory Remaining: Can be found in Master
Module #2.
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Appendix C
Instrument Attacks
- C1 Pitz Bass
- D1 Pitz Violin
- E1 Spic Cello
- F1 Spic Viola
- G1 Spic Violin
- A1 El Bass Slap
- B1 Stratocaster
- C2 El Guitar Mute
- D2 Nylon Guitar
- E2 Hammered Dulcimer
- F2 Koto
- G2 Sitar
- A2 Harp
- B2 Piano
- C3 Harpsichord
- D3 Rhodes
- E3 Bassoon
- F3 Clarinet
- G3 English Horn
- A3 Flute
- B3 Tenor Sax
- C4 Timpani
- D4 Bell
- E4 Marimba
- F4 Drum 1
- G4 Log Drum
- A4 Cowbell
- B4 Ahh
- C4 Pan Pipe
- D4 Calliope Lo
- E4 Calliope Hi
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APPENDIX D
GLOSSARY OF TERMS FOR EMAX
ABV / TERM
Art / Artifact A single sample transposed
down most of the keyboard. A buzzy metallic sound, an artifact
of transposition, occurs about an octave below the original
pitch. While uncharacteristic of the instrumental idiom, musically
very useful.
Atk / Attack Refers to the attack rate
(AHDSR) (0-32) of the VCA AHDSR envelop in the Analog Processing
module.
Arp / Arpeggiated Using the Arpeggiator
function in the Preset Definition module to create repeatable
patterns in precise tempo, which can be synced to an external
MIDI clock.
Chr / Chorused Using the Chorus function
in the Analog Processing module to give a chorused effect with
full 8-voice polyphony.
Chrd / Chord The musical kind, not electrical!
Dbl /Doubled Refers to the layering of
two voices on one key. (See Edit Assignment in Preset Definition.)
Dcy / Decay Refers to the VCA or Filter
AHDSR envelop decay rates in the Analog Processing module.
Dly / Delay The amount of time after
a key is pressed before the sample is triggered, useful for
creating echo and other effects. (See Analog Processing #11.)
Echo Delay The result of layering two
voices on one key and delaying one of them to create a single
discrete echo. Makes a great slap back. (See Delay)
Fatk / Filter attack Refers to the attack
rate of the filter AHDSR envelop in the Analog Processing module.
Fc / Filter cut-off The point at which
the low pass filter begins rolling off high frequencies, useful
for making noisy samples quiet or as a special effect.
Flg / Flange A technique where two identical
voices are doubled on one key, with LFO to pitch (vibrato) enabled.
Raise the LFO rate to create the effect of slow chorusing (flanging).
Hi / High
Lev / Level The amplitude (volume) of
a sample, used in conjunction with key velocity.
Ld / Lead As in lead guitar, not chordal.
Lo / Low
Kb or KB Keyboard
Nar / Narrow Refers to the width of stereo
panning. (Usually ± 2 increments or less.)
Oct / Octaved The placement of a fundamental
pitch and one an octave higher on the same key. This creates
the 12 string guitar effect.
Pan / Panorama The movement of a sample
through a stereo field, controlled by the LFO or a Real-Time
Controller.
Perc / Percussion
Pitz / Pizzicato A technique where the
strings of a bowed instrument are instead plucked.
Pxfd or PXF / Positional Cross-Fade Used
to blend two samples with slightly different timbres over the
keyboard. Also can be used to positionally blend two dissimilar
sounds for effect.
Q / Filter Resonance Increasing the Q
will give the sample a nasal quality.
Rad / Radical Vernacular for extreme.
RTC / Real Time Controller Used where
a controller (wheels, foot switches or pedals) has been assigned
to set analog function such as level, filter Fc or pan. Example:
RTC 1:2 means that the Real Time Controller 1 left wheel) is
routed to destination 2 (filter cut-off frequency)
Sfrz / Sforzando An articulation marked
by a pronounced increase in volume after the attack of the note.
(Generally used with brass sounds.)
Shrt / Short
Ster / Stereo Where voices are placed
in a static stereo field, as opposed to panning where the voices
move about.
Spic / Spiccato A bowing technique that
punctuates the attack of the instrument with a forceful, unsustained
single downstroke.
Trem / Tremolonde A dramatic effect created
by rapidly alternating bow strokes (back and forth) on the same
note. Sounds sort of like a swarm of killer bees.
Vel / Velocity Refers to the player's
attack on the keyboard, where soft and hard key depression can
be routed to different destinations, such as Level or Filter
Cut-Off, etc. These routings are shown as follows:Vel->Lev
or Vel->Fc, etc.
Wide / Wide Refers to a Wide Stereo field,
usually of ±5 increments or more. (Analog Processing
#19)
Xfd / Cross Fade Used in conjunction
with other terms from the list, such as RtcXfd (Real Time Cross
Fade) or PXfd (Positional Cross Fade.)
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Credits
Catalog By :
Dan Borba & Janis Chaffin
With Contributions By :
Gerry Bassermann
Prufereeding By :
Linda "The Spelling Bee" Petrauskas
FI350 Rev A
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